I am very happy to annonuce that v2.3 is now out! It has one of the longest changelogs so far even though the changes are less fundamental than those in v2.2 were. The main changes are: Interesting merchants, Predictable armour and resistance, Poison rework, Attacks of Opportunity and more interesting Monster Behaviour.
You can learn about the new mechanics by playing the “what’s new in v2.3”-tutorial, and check the effect reference document for any new effects you encounter in the game.
I would like to thank (in no special order) the following people for giving me feedback on the v2.3 beta and helping me polish the release! Thank you very much Roneitis, HedoNNN and Evren. Also thank you everyone who have given feedback since last release (credits are in the changelog), and finally, thank you to everyone who is playing!