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</html><description>I do think a lot about how exploring in regular RPGs (let&#x2019;s say the elder scrolls for example) sometimes feel more exciting than in roguelikes. One thing that comes to mind is that in roguelikes you immediately know what an item is as soon as you see it lying on the floor. I like how [&hellip;]</description><thumbnail_url>http://www.thegroundgivesway.com/wp-content/uploads/2018/05/adjacent-1024x301.png</thumbnail_url></oembed>
