Fall Update

It was a while ago since I wrote something here. As last year, I took a summer break from development, that’s why it’s been a bit silent here.

TGGW v2.5 was a large update with many changes, and consequently, quite a large number of bugs. I’ve been working on a bugfix release for a bit more than a month now which I plan to release in about a week.

It will be an incremental release (v2.5.1) and will contain (a lot of) bugfixes and a few balance tweaks and quality of life improvements. No new content or gameplay.

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