Release v2.5.1

Release v2.5.1 is now available! Note that saved games from v2.5 are not compatible with v2.5.1. This is a bugfix release fixing many bugs and a few quality of life and balance issues. A big thank you to Blue who reported most of these bugs, gave a lot of feedback and also helped out testing […]

Fall Update

It was a while ago since I wrote something here. As last year, I took a summer break from development, that’s why it’s been a bit silent here. TGGW v2.5 was a large update with many changes, and consequently, quite a large number of bugs. I’ve been working on a bugfix release for a bit […]

Two anniversaries in one

Today is exactly five years since the first public release of The Ground Gives Way!I thought I celebrate with a brief post about the history of TGGW. I don’t remember exactly when I started developing TGGW, it started more like an experiment than anything else. I knew I wanted to make a roguelike and had […]

The Ground Gives Way v2.5 is out!

I’m happy to announce that TGGW v2.5 is now officially released! It probably has the longest changelog so far! I suggest you start by playing the “new in v2.5” tutorials to familiarise yourself with the changes. I would like to extend my deepest thanks to the following people for the incredible feedback I’ve got during […]

Martial Arts

Yet another change to weapons is the introduction of martial arts weapons. Martial Combo Martial weapons are connected to a new effect called martial combo. This effect is useful and necessary only when you have a martial weapon equipped (see next section). The martial combo effect earns you automatic extra attacks simiarly to what dual […]