Category: News

Bugfix release

v2.4 unfortunately contains a critical crash-bug: selecting a launcher in the inventory while having a launcher equipped will in many circumstances crash the game. I have fixed this bug (and another less critical crash bug) in v2.4.1, so please re-download. You can unzip the archive over your v2.4 folder without losing saves or settings. The […]

The Ground Gives Way v2.4 is out!

You can download the new version here. The biggest changes are: Rest Preview Equipment spells Multi-coloured messages New area effects Adrenaline, cure slime, rune magic and memory map You can find all changes in the changelog. For those who played before I recommend the “what’s new in v2.4” tutorial. I want to give special thanks […]

Playtest v2.4

I’ve put up a beta-version of v2.4 up at the downloads page (below the stable release). I’m looking for some feedback (but mainly critical bugs) before the official release. If you are interested and want a chance to influence development, please take a look and let me know how the game plays, preferably before the […]

Updated Reference

The game manual is really a pain to keep updated during to the amounts of change the game is seeing, and keeping the manual up-to-date would require a lot of time that could be spent on development. Instead, the reference document have become the source of important information that I keep up to date. When […]

The Ground Gives Way v2.3 is Out!

I am very happy to annonuce that v2.3 is now out! It has one of the longest changelogs so far even though the changes are less fundamental than those in v2.2 were. The main changes are: Interesting merchants, Predictable armour and resistance, Poison rework, Attacks of Opportunity and more interesting Monster Behaviour. You can learn […]

Playtest v2.3

I now consider v2.3 to be done. However, due to a quite extensive changelog and an increasingly complex game I’d like to get some feedback and possibly catch some undiscovered bugs before I officially release it. For earlier versions I used to contact some of you to ask if you could play it a bit […]

The Ground Gives Way v2.2 is out!

This is a big release with many changes. The biggest changes are: The dungeon is now divided into themed sections [post] There’s an optional mid-game milestone. Combat mechanics have been greatly simplified [post, post] Speed has been reworked [post] Magic has been reworked [post] Improved user interface [post] Visible traps [post] Credits Thank you very […]

[YABR] Yet Another Bugfix Release

Release v2.1.3 is now out. It has a few more bugfixes and one change to NPCs. NPCs moving around really didn’t create any interesting situations and having them disappear and turn up just made it harder to keep track of. NPCs will no longer move and new ones will not spawn. They might still disappear, […]