Month: October 2017

Playtest v2.3

I now consider v2.3 to be done. However, due to a quite extensive changelog and an increasingly complex game I’d like to get some feedback and possibly catch some undiscovered bugs before I officially release it. For earlier versions I used to contact some of you to ask if you could play it a bit […]

Monster behaviour

v2.3 introduces a new set of interesting behaviours among monsters to make them feel more alive and interesting. Talking Monsters You will find that some of the intelligent monsters will occasionally speak to you (and they will not generally say nice things…). While this is mostly for pure flavour/immersion, they will sometimes reveal information that […]